Rainbow Six Patch Notes y5s3 - Check Rainbow Six Patch Notes y5s3 Release, Six Patch Notes y5s3, and more
Rainbow Six Patch Notes y5s3- The Y5S3.1 Patch will come to the computer on the week of September 21st, and can exit to consoles shortly. Here we are going to tell you about Rainbow Six Patch Notes y5s3. Read on to know in detail about Rainbow Six Patch Notes y5s3. Keep scrolling to know everything about Rainbow Six Patch Notes y5s3.
by Shalini K | Updated Oct 06, 2020
Rainbow Six Patch Notes y5s3
The Y5S3.1 update contains primarily a backlog of bug fixes from the TS that didn't build it in time for the season update. The Y5S3.1 Patch came to computer on the week of September 21st, and can exit to consoles shortly. Rainbow Six Siege is going to be rolling out its latest patch extremely shortly for laptops and consoles, and it's removed a feature that fans are whining concerning for a short time now. This free update can purge the vote-kick feature from Fast Match, since developer Ubisoft has all over said that it's a "highly abused" feature that causes additional hassle than it solves. The rest of the patch notes detail a bundle of bug-fixes, as well as mismatched sound-effects, clipping problems on varied maps, causeless vault locations, and varied problems caused by the new operator, Zero.
y5s3 Patch Notes
As Rainbow Six fans will recognize, this new "Zero" is SAM Fisher, the protagonist of the sadly dormant Splinter Cell series, who was accessory to the sport in its huge Operation Shadow legacy update. That update conjointly overhauled the game's ping system, and created some changes to operator optics, among several different changes. Full patch notes are given below:
TRENDING
Vote-to-kick Removed
In this update we'll be removing the vote-to-kick feature from quick Match (vote-to-kick was antecedently solely available in quick Match. We've been observing the utilization of vote-to-kick for the last seasons and have confirmed that it's indeed an extremely abused feature used as a pause tool which it's thought of by most to be a pain purpose during this listing. Considering that it brings a lot of tension to fast Match, we have a tendency to set to show it off.
Bug Fixes
Gameplay
FIXED - Mismatched SFX once finding out a tough breach charge device.
FIXED - Operator protects can flip in person POV when swapping out the shield and playing a scrimmage attack.
Level Design
FIXED - Various clipping/dynamic clipping issues.
FIXED - Various issues with assets/props on maps.
FIXED - Various LOD issues on maps.
FIXED - Various minor caster mode details.
FIXED - Various vault issues.
Chalet
FIXED - Various vault issues on Chalet
FIXED - Jukebox in 1F Bar on Chalet can be vaulted onto
FIXED - Various drone collision issues on Chalet allowing drones to go OOB/OOW, or blocking drones
FIXED - Diffuser can't be picked up if dropped behind the boiler in B Main Garage on Chalet
FIXED - Defuser can't be picked up if dropped in certain spots on Chalet after forcing collision
FIXED - Diffuser can't be picked up if dropped in a specific spot on EXT Helipad Trail of Chalet
FIXED - Drones are not destroyed when thrown OOB on Chalet
FIXED - Issues with Secure Area mode in 1F Fireplace on Chalet
FIXED - Operator can go OOB by forcing collision in EXT Helipad Trail of Chalet
FIXED - Players can't vault down to B Backyard stairs on Chalet
FIXED - Potentially exploitable position on Chalet
FIXED - Some gadgets float when attached to solarium windows on Chalet
FIXED - The table in B Wine Cellar of Chalet can't be damaged by explosives
Operators
FIXED - Sensitivity for Zero's Argus Camera on controllers is higher than intended.
FIXED - Inconsistent replication for Zero's Piercing Camera for players who have reconnected to the game
FIXED - Multiple damage decals from Zero's camera when deployed on certain surfaces
FIXED - Visual issues with Zero's Argus Launcher reticle and crosshair while hip firing and ADS, respectively
FIXED - Zero's Argus Launcher crosshairs are not being affected by the disable state when inside Mute's jammer AOE
FIXED - Zero's Piercing Camera can be deployed multiple times in the same spot
FIXED - Zero's Piercing Camera floats if deployed on a barricade that later has its perimeter destroyed
Clash
FIXED - Clash's shield animation can be stopped by pressing any spring/shoot buttons
Iana
FIXED - When using Iana's Gemini, her 1.5x and 2.0x scopes will change to a different scope on the Gemini
Nokk
FIXED - Scopes are held closer to Nokk's face when prone when her HEL is active
User Experience
FIXED - ADS Sensitivity settings are not being saved after restarting on console
FIXED - In custom matches, duplicate pings can occur when switching sides
FIXED - Missing SFX while in support mode after dying
FIXED - Various issues lost in-game voice chat functionality
FIXED - Various issues with in-game voice chat
FIXED - Various minor bugs in PvE
FIXED - Various UI/HUD issues
FIXED - Various visual cosmetic/shop issues
Rainbow Six Patch Notes y5s3 - FAQ
The Y5S3.1 update contains primarily a backlog of bug fixes from the TS that didn't build it in time for the season update. The Y5S3.1 Patch came to the computer on the week of September 21st, and can exit to consoles shortly.
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