Sea Of Thieves Season 7 Patch Notes! Sea of Thieves Season 7 Update, Gameplay
by C Hariharan | Updated Aug 05, 2022
Sea Of Thieves Game
Action-adventure game Sea of Thieves was released in 2018 and was created by Rare and Microsoft Studios. The participant takes on the character of a pirate who completes missions for several trading firms. Players in the multiplayer game travel across an open world on a pirate ship from a first-person viewpoint. Throughout their adventures, different groups of players frequently cross paths, sometimes forging allies, sometimes engaging in combat.
In 2014, the idea for Sea of Thieves was born. Players of PC games like Eve Online (2003), DayZ (2018), and Rust (2018) who exploited the in-game tools to craft their own storylines served as inspiration for Rare.
Sea Of Thieves Season 7 Patch
Here is a complete list of the adjustments and repairs made in the Season 7 update for Sea of Thieves. After a little wait, the anticipated day arrived even though we knew the next patch wouldn't be released until August. In addition, this Season provides a continual stream of new features, including gameplay enhancements, balancing changes, and an abundance of new Emporium items in addition to the customary seasonal awards. Therefore, the Sea of Thieves Season 7 update is presented here (2.6.0).
Season Seven was released yesterday, allowing any Sea of Thieves player to become a Captain of Adventure! If you need a quick catch-up on Captaincy’s perks or just want all the info beamed into your brain by video, our launch article might fit the bill: https://t.co/0mX9W33Xga pic.twitter.com/phHcIWbut5— Sea of Thieves (@SeaOfThieves) August 5, 2022
Sea Of Thieves Season 7 Patch Notes
Captains of Adventure
The pirate fantasy reaches new heights with the debut of this long-awaited feature. Any pirate with gold to spare can now buy one or more ships to call their own, becoming a true Captain at last. But there’s a whole lot more than that to the Sea of Thieves Captaincy experience.
We haven’t skimped on the standard Seasonal expectations: raising your Renown once again helps you climb this Season’s 100 levels, with goodies to grab along the way (and an optional Plunder Pass adding more to the pool). Refreshed rewards for strong Emissary performances too!
As sighted recently in Sea of Thieves News, map zooming and portable stools are some of the smaller but no less satisfying additions this season. There’s also a suite of balancing changes based on feedback and findings: get the scoop on Sloops plus respawn and revival revisions!
Joining a brand new Plunder Pass on the Emporium shelves this month are Ship’s Crests for new Captains (and Renaming Deeds for those who change their minds), the extensive Wrecker Wrangler range, emotes to suit several types of self-indulgence and a whole lot more besides!
Rusty Cutlasses Restocked
The Outpost weapon shops have been restocked with a range of old cutlasses, allowing pirates to purchase once again the Grand Admiral, Castaway Bilge Rat, Scurvy Bilge Rat, and Ruffian Sea Dog Cutlasses.
Additional Sail Colors
The Outpost shipwrights have added new sails to their wares for players to purchase with gold. The new sails on offer include the Navy Blue Sailor, Burgundy Sailor, Bottle Green Sailor, Orange Sailor, and Purple Sailor Sails.
Continue to unlock even more cosmetics throughout Season Seven with Twitch Drops! Stay tuned to Sea of Thieves social channels to find out when Twitch Drops will be active for Partnered streamers, allowing players to earn clothing items from the Rising Morningstar set in the first set of Drops. Find out how to link your accounts and more on our dedicated Twitch Drops page.
Sea Of Thieves Season 7 Update
Outpost Trinket Points
When players explore the Outpost taverns, they will now find spots where they can choose to place their newly earned Trinkets, allowing them to mount their prized trophies for all to see!
Ship Customisation Memory Optimisations
As more ship customization options arrive in this update, memory optimizations have been made to protect lower-spec hardware. Players on older consoles or lower-spec PC hardware may find that when several highly decorated ships come together, the game will optimize performance by changing the appearance of some ship customizations.
Players on PC will still have the ability to configure how much system memory can be allocated to these decorated ships, ensuring higher-spec hardware can show a wider range of customizations.
Emissaries passing into a Tunnel of the Damned will once again drop a Broken Emissary Flag in the water upon leaving the server.
When a ship’s harpoon is used to retrieve items and drop them on the edge of the hull, the items on board are now correctly identified, and the correct Emissary Grade progression is granted.
Cosmetic and Vanity Chests now once again sort owned cosmetics by the date they were added to the game.
Multiple appearances of Graymarrow and Briggsy can no longer be created by canceling and restarting Tall Tale checkpoints.
Players on Xbox are no longer offered the option to ‘Recentre Mouse in Menus’ via the in-game Settings Menu, even when connecting a mouse to the console. This feature is not available on consoles.
Legend of the Veil Voyage
Crews defeating the Soulflame Captain during a Haunted Island encounter will now be granted the correct number of rewards and the intended Emissary Grade progression when sailing as an Emissary.
There should no longer be a light source where Tina used to be during the ‘Lost Sands’ Adventure.
The rug at Mercy’s End Fortress should no longer intersect with the floor.
Players can no longer intersect with the archway near Sea Fort Treasury rooms, causing them to see through the environment.
Skeletons should now navigate smoothly around Skeleton Forts.
Movement around the pillars near the Sea Fort storeroom should no longer feel restricted.
The correct model for Hendrick is now present at the Spoils of Plenty Seapost.
Players will no longer appear underwater when becoming stuck under a pier at New Golden Sands Outpost.
Barrels and crates on the first floor of Ancient Gold Fortress will no longer make players’ movement feel restricted.
Players will no longer intersect with the floor at the entrance to Imperial Crown Fortress.
When exploring the entrance to Flameheart’s Tomb on Flintlock Peninsula, throwing a firebomb or blunderbomb will no longer cause it to explode immediately.
Visual and Audio
The Wall Press Emote should no longer allow a player to move forward into the surrounding environment.
The Merchant Ambassador Concertina handles should now appear as intended when played.
The Pet Cage door aboard a Sloop should now be connected to the cage.
The Springshell Pocket Watch should now display the correct time.
A range of capstans have been updated to fix incorrectly rotated pegs when equipped on a Sloop.
Players should no longer hear a muffled audio effect when being revived.
The audio effect for turning a ship’s lantern on and off can now be heard clearly.
After changing a ship’s lantern to different Flame of Fate colour, the lighting audio effects can now be heard.
Text and Localisation
Order of Souls representatives and weaponsmiths should all now have the correct dialogue options during interactions.
The description of the ‘Escape as Back’ option has been updated to resolve grammatical errors.
Performance and Stability
Server stability has been improved, reducing scenarios where crews are removed from a game session.
Ship and Pirate Milestones Temporarily Disabled
The following Milestones have been temporarily disabled and will not progress when the relevant actions are completed:
Quest Board Maps Completed – Ship and Pirate Milestones
Captained Ships Spotted – Ship and Pirate Milestones
Provisions Sold to The Hunter's Call – Ship and Pirate Milestones
Sea Forts Conquered – Ship and Pirate Milestones
Repairs Made – Pirate Milestone Only
Captain’s Stash Voyages Temporarily Unavailable
Captain’s Stash Voyages offered by the shipwrights are temporarily unavailable.
Reduced Server Performance
Players may experience scenarios where they encounter ping spikes at random while playing, resulting in rubberbanding or client stutters. While improvements were most recently released in update 2.5.3, the team continue to work on further improvements for future updates.
Ranged and Melee Weapon Hit Detection
In areas of intense action, players may find themselves firing shots or landing strikes that do not cause damage to their targets. While small improvements continue to be delivered during our regular updates, we are continuing to investigate and identify further improvements to the player combat experience.
Sea Of Thieves Gameplay
An action adventure with a first-person viewpoint is called Sea of Thieves. The player chooses their procedurally generated player avatar at the start of the game. Because of the shared universe in which the game is set, groups of players will cross paths during their journeys. Players can operate a big three-person brigantine or a four-person galleon cooperatively by assuming diverse duties such as steering the ship, manning the guns, navigating, boarding enemy ships, and scouting from the crow's nest while playing solo or in pairs on a small sloop. In addition to naming the ship and customizing its hull, figurehead, sails, and captain's quarters, players can save their ship's loadout.
Sea Of Thieves Season 7 Patch Notes - FAQs
There is no way to get the game, or closed beta access for free anymore.
Buy Sea of Thieves for Xbox One or PC through the Microsoft store. Embark on a shared world adventure and live the pirate life, sailing together and becoming legends.
This game was rated PEGI 12 for frequent scenes of mild violence. It is not suitable for persons under 12 years of age.
Play Sea of Thieves and over 100 more high-quality games for one low monthly price with Xbox Game Pass.
Typically, pirating is a team experience in Sea Of Thieves, but many players are finding the solo life can be a fun, if challenging experience.
- System Requirements
- Optical Illusion
- Crossword Clue
- Net Worth