Ratchet And Clank Rift Apart Update: What Are Ratchet And Clank Rift Apart Patch Notes 01.002.000

Ratchet And Clank Rift Apart Update, What are Ratchet And Clank Rift Apart Patch Notes 01.002.000 all details are here. Ratchet & Clank: Rift Apart is a shooter game played in the third person. It has been developed by Insomniac Games and published by Sony Interactive Entertainment for PlayStation 5. It is the sixteenth instalment in the Ratchet & Clank series and takes place following the events of Ratchet & Clank: in the nexus. The developers have updated the game with patch notes 01.002.000, and to know more about Ratchet And Clank Rift Apart Update and patch notes then read this article given below.

by Suganya Vedham

Updated Jul 01, 2021

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Ratchet And Clank Rift Apart Update: What Are Ratchet And Clank Rift Apart Patch Notes 01.002.000

Ratchet And Clank Rift Apart Update

Ratchet & Clank: Rift Apart is a third-person shooter platform game developed for PlayStation 5. The game takes place following the events of Ratchet & Clank: Into the Nexus. The game was announced in June 2020 and was released on June 11, 2021. Along with adding new and exciting features, the developers also keep introducing patch notes that bring new game-changing mechanics. Recently, the developers have released patch 01.002.000 to the game, making fans eager to know about Patch notes 01.002.000.

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Ratchet And Clank Rift Apart Patch

While there is no new content in update 01.002.000, Insomniac has provided a good amount of fixes, tweaks, and lots of quality of life changes. Additionally, there are some small additions to the Photo Mode. The option to remove the Phantom Dash VFX and the current armor will expand the options for taking screenshots.

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Ratchet And Clank Rift Apart Patch Notes 01.002.000

New Features

  • Added new stickers

  • Added the ability to disable the Phantom Dash VFX

  • Added the ability to disable the Phantom Dash VFX in Photo Mode

  • Added the ability to toggle armor on or off while in Photo Mode

  • Added color backgrounds to Photo Mode

  • Added 120 Hz Display Mode, which reduces input latency when using a compatible display. In this mode, the frame rate target for the Fidelity graphics mode increases to 40 frames per second.

  • Added “Skip Cutscenes” as bindable option for the D-pad

  • Added the option to disable the level up message and slowdown

General Fixes & Polish

  • Addressed an issue where a Glitch challenge could be played twice resulting in players being unable to complete one later

  • Addressed an issue where white cubes could appear in the opening cinematic

  • Addressed an issue where POIs could disappear.

  • Addressed an issue where characters could appear blurry in Photo Mode when the camera is very close.

  • Addressed an issue where the game could freeze during the grind rail tutorial.

  • Addressed an issue where killing Grunthors with Trudi would not count towards the Extinction Event Trophy

  • Addressed an issue where some Grunthors would not count towards the Extinction Event Trophy

  • Addressed an issue where the weapon wheel UI could become stuck on the screen

  • Addressed an issue where deployable weapons would stop attack pixelized enemies.

  • Addressed an issue where the RYNO would appear to not damage enemies.

  • Addressed an issue where the Weapon Vendor text was illegible in Retro Mode.

  • Addressed an issue where the camera could become stuck on Blizar

  • Addressed an issue where multiple environmental objects would not load on Cordelion

  • Addressed an issue where the player could become stuck after completing the Clank puzzle on Sargasso

  • Addressed an issue where some Zurpstones would not longer appear on the map if the player leaves the planet.

  • Addressed an issue where Rivet would fall forever after respawning on Blizon

  • Addressed an issue where Clank lines would play incorrectly while at Zurkies

  • Addressed an issue where Goons could T-pose while dying

  • Addressed an issue where a section of rail would not spawn after respawning on Blizar

  • Addressed an issue where the game would appear very dark if Photo Mode was activated very quickly

  • Addressed an issue where some jumps would not be possible if the Glide Toggle was enabled

  • Addressed an issue where the player could fall endlessly during the Nefarious fight

  • Addressed an issue where changing the Graphics Mode setting while starting a Challenge Mode game would start a normal game instead

  • Addressed an issue where glove weapons would appear incorrectly in Photo Mode

  • Addressed an issue where certain Photo Mode filters could remove anti-aliasing in the main game

  • Improved stability

  • Various additional fixes and improvements

  • Ratchet And Clank Rift Apart Update

  • Ratchet And Clank Rift Apart Patch

  • Ratchet And Clank Rift Apart Patch Notes 01.002.000

  • Ratchet And Clank Update


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Ratchet And Clank Rift Apart Update - FAQs

1. Who is the developer of Ratchet And Clank Rift Apart?

The game has been developed by Insomniac Games.

2. When did Ratchet And Clank Rift Apart release?

The game released on June 11, 2021.

3. Where can we get Ratchet And Clank Rift Apart Patch 01.002.000?

Check all the patch notes here at our page.

4. Where can we play Ratchet And Clank Rift Apart?

The game can be played on PlayStation 5.

5. Who is the publisher of Ratchet And Clank Rift Apart?

The game has been published by Sony Interactive Entertainment.

6. Is Ratchet And Clank Rift Apart a shooter game?

It is a shooter game played in the third person.

7. What are the new features in Ratchet And Clank Rift Apart update 01.002.000?
  • Added new stickers
  • Added the ability to disable the Phantom Dash VFX
  • Added the ability to disable the Phantom Dash VFX in Photo Mode
  • Added the ability to toggle armor on or off while in Photo Mode
  • Added color backgrounds to Photo Mode
  • Added 120 Hz Display Mode, which reduces input latency when using a compatible display. In this mode, the frame rate target for the Fidelity graphics mode increases to 40 frames per second.
  • Added “Skip Cutscenes” as bindable option for the D-pad
  • Added the option to disable the level up message and slowdown

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