DOOM Eternal Update 1.08 Patch Notes: Doom Eternal 1.08, Doom Eternal Ancient Gods, and Latest Game Updates Here
by Shalini K
Updated Oct 23, 2020
DOOM Eternal Update 1.08 Patch Notes - General Updates – For All Platforms
Doom Eternal 1.08 - Full game updates
Text and Voice Chat Prohibition framework
Players who are accounted for by others for using harmful language in voice or text talk will be told that they are impeded from utilizing those features.
Doom Eternal Ancient Gods - General Updates – For PC
Automated Generation Of Crash Dump
Automatic link to the following folder by PC crashes dumps C:UsersusernameSaved Gamesid SoftwareDOOMEternalCrash Dumps
In case of crash report and dump file upload instructions, visit the link mentioned above.
TRENDING
THANKSGIBBING Event Arriving Soon
Update 3 acquires uphold for more game functions, for example, our up and coming THANKSGIBBING function, including magnificent unlockables we think you'll eat up like the Cultist Marauder Master Collection.
Update 1.08 Patch Notes - New BATTLE MODE Updates
New BATTLEMODE Updates- For ALL Platforms
Players would now be able to welcome different players through stage interfaces.
Eliminated Ballista Destroyer Blade Mod and Plasma Rifle Microwave Mod from the Slayer's stock in Battle Mode.
Enhanced loot drops (ammunition/wellbeing) for better network performance.
Extra execution advancements to improve network inactivity.
New BATTLEMODE Updates- For Console
ARCHVILE
Attack From Fireball
Results direct damage which increases from 14 to 18.
PAIN ELEMENTAL
Soul Shield
A decrease in ability duration from 6 sec to 5 sec.
MANCUBUS
Smoke Bomb
A decrease in ability countdown from 15 sec to 13 sec.
Doom Eternal Update 1.08 - Fixes
BATTLE MODE Fixes - All Platforms
Fixed an issue making the Super Shotgun harm a Demon player's armoured capacity than planned.
Fixed an issue keeping Demonic Onslaught from expanding the Marauder's shotgun harm.
Fixed a bug that made Sticky Bombs problematically connect and detonate to enemies sometimes.
Fixed an issue that would now and again make Shield Soldiers generate with their shields disengaged.
Fixed a development bug that caused Carcass and Cacodemon assaults to move the Slayer in the wrong direction.
Fixed a bug where the Demon Player HUD just showed the initial two digits of the cooldown clock for moment restore and team heal.
Fixed an issue where Cacodemons once in a while neglected to drop wellbeing when executed.
Fixed an Arachnotron issue bringing about the Arachnotron's turret incidentally failing to crush when shot with the Precision Bolt, Sticky Bomb or Ballista.
Fixed animations in 1st individual for when Demon players execute an edge after taking harm.
Fixed a bug making evil spirit players not get their 4th round upgrade until the next round in certain circumstances.
BATTLE MODE Fixes - PC Only
Fixed an issue where the Slayer's speed in BATTLE MODE expanded depending on framerate.
Fixed a bug making Lock-on rockets for not appropriately showing harm input for evil players.
Fixed point help for Marauders to not be influenced by framerate.
Fixed Revenant scramble to not be affected by framerate.
Fixed an issue where weapon tracers would seem to go through the Archvile's firewall.
Fixed Slayer's weapon staying set up when being slaughtered mid-weapon trade.
Fixed a sound issue that could make a metallic sound circle during matches on Torment.
Known Issues – All Platforms
Campaign
Master Levels are not open through the Fortress of DOOM terminal. Until a fix is executed, you can get to Master Levels from the Main Menu/Campaign/Master Level interface.
In uncommon cases, you may experience player camera issues while reloading a checkpoint from the Pause Menu. Until a fix is actualized, you should reload a spare or restart the level to determine this issue.
Retreating from a Party while playing the mission on Ultra Nightmare trouble causes the Party Tab in the Social menu to lose usefulness. Until a fix is actualized, leaving, and reloading the mission at crisis will settle the issue.
Reloading a checkpoint or leaving to the Main Menu soon after opening Fast Travel for any level may bring about Fast Travel getting inaccessible. Until a fix is actualized, abstain from utilizing Fast Travel until you have finished a level.
BATTLE MODE
The "Extinction Level Slayer" and "Aggressive Transfusion" Milestones must be finished in Campaign. This will be fixed in the recently launched update.
Resetting modified Demon controls to Default resets the Archvile controls. Until a fix is actualized, you'll have to reset custom controls for every other Demon physically.
In exceptionally uncommon conditions, when stacking into BATTLE MODE matches, players will generate outside the gameplay field. Restart the game to determine this issue.
Kicking a player from a BATTLE MODE match and then separating, can bring about the player's platform being replaced by the platform of the player who was kicked. Leave the lobby to determine this issue.
In uncommon conditions, BATTLE MODE gatherings can wind up in an awful state, introducing party individuals with continuous mistake messages. This issue can be settled by recreating the party.
After a matchmaking disappointment, BATTLE MODE menu alternatives can show up as challenging to reach in specific conditions. Restart the title to have access to all menu choices.
BATTLE MODE Known Issues – Xbox One
Xbox One players may experience the social menu showing up before the BATTLE MODE lobby menu when stacking into a private match. The issue will resolve by itself.
DOOM Eternal Update 1.08 Patch Notes - FAQ
The Ancient Gods - Part One campaign expansion has been released by Bethesda.
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